![]() The tracks listed under " H" are in hexadecimal like in-game, while those listed under " D" are in decimal: Note that the in-game listing is in hexadecimal (meaning that decimals range from 0 to 9, then A to F rather than 10 to 15). Titles are taken from the Kirby's Adventure soundtrack, with some exceptions those marked with an asterisk (*) are conjectural. Some sound effects are included here as well. The following table lists every music track in the Sound Test of Kirby's Adventure. In Kirby: Nightmare in Dream Land, the Sound Test is available from the start, still accessible after selecting a file. The title illustration of Kirby will gain headphones, and start jumping around as if bobbing to the beat. The game's music and sound effects can be listened to separately here. When unlocked, it can be accessed after selecting a file. The Sound Test, titled LISTEN TO SOUNDS, is unlocked in Kirby's Adventure after clearing the Extra Game. The Sound Test menus for Kirby's Adventure (top) and Kirby: Nightmare in Dream Land (bottom). This theme plays while Kirby is using a Spicy Food or Mint Leaf. This theme plays when Kirby loses a life. The following table lists every track in the Sound Test of Kirby's Dream Land: An illustration of Kirby wearing headphones is seen on this screen. The game's music and sound effects can be listened separately here. ![]() This is technically available from the start, but the code is only revealed once Extra Game is completed, and the code for Extra Game is only revealed once the main game is completed. The Sound Test is available as part of Configuration Mode in Kirby's Dream Land, which is accessed by inputting ↓, B, and Select on the title screen. Sound Test in Kirby's Dream Land's Configuration Mode. Also, in said game, all songs have note color values assigned to them, even those that aren't otherwise accessible. Rainbow notes are used in Kirby's Dream Buffet to represent the HAL Laboratory Dream Band. White notes: Non- HAL Laboratory composers, such as Kiyoshi Hazemoto (first appearing in Kirby's Dream Buffet).Indigo notes: Tadashi Ikegami (first appearing in Kirby's Dream Buffet).Purple notes: Shogo Sakai (first appearing in Kirby's Dream Buffet).Orange notes: Megumi Ohara (first appearing in Kirby's Dream Buffet).Green notes: Yuki Shimooka (first appearing in Kirby and the Forgotten Land).Yellow notes: Yuuta Ogasawara (first appearing in Kirby Star Allies).When a track is playing, the musical notes will change color to indicate its composer, as follows: This system has appeared in most games starting with Kirby: Triple Deluxe. However, there is a hidden system in certain games where the composer of each track is credited by the color of the music notes that appear in the Jukebox. Most games in the series do not credit the composers of each track by name. 2.16 Kirby's Return to Dream Land / Kirby's Return to Dream Land Deluxe.2.14 Kirby's Epic Yarn / Kirby's Extra Epic Yarn.2.6 Kirby Super Star / Kirby Super Star Ultra.2.2 Kirby's Adventure / Kirby: Nightmare in Dream Land.In Kirby: Triple Deluxe, Kirby: Planet Robobot, Kirby Battle Royale, Kirby Star Allies, Kirby and the Forgotten Land, and Kirby's Return to Dream Land Deluxe, the Jukebox has an auto-play function that allows the player to listen to multiple tracks in order after each one ends, like a playlist, instead of having the selected track looping indefinitely. In Kirby Mass Attack, the player can even cycle through tracks with the L and R buttons without needing to open the system. In Kirby Mass Attack, Kirby: Triple Deluxe and Kirby: Planet Robobot, the Jukebox lets the player hear the music with headphones while the system is in sleep mode, like a traditional music player. ![]() Starting in Kirby Super Star, the Sound Test track lists are made more deliberate, and the menus are made more stylistic and user-friendly. ![]() In early games, the Sound Tests were often somewhat haphazard, sometimes being listed in hexadecimal and usually being presented in a different order from the official soundtracks, or the order in which the player may normally encounter the tracks while playing the game. The Jukebox usually features Kirby wearing headphones, listening alongside the player. It is usually unlocked by clearing the Main Game, an Extra Mode, or by attaining 100% completion. The Jukebox (also referred to as the Sound Test, or different names in each game) is a special menu in various Kirby games that allows the player to listen to the music and/or sound effects of a given title. The Jukebox from Kirby's Return to Dream Land Deluxe.
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